This week on The Game Informer Show podcast, host Marcus Stewart is joined by Kyle Hilliard, Charles Harte, and former Game Informer editor/current narrative designer at Big Blue Sky Games, Suriel Vazquez to talk about a smattering of video games, new and old. First up, we dive deep into our most recent cover story for No Rest for the Wicked, talk a bit about how realistic and nauseating the driving is in Pacific Drive, learn about WWE 2K24, and prepare for the impending Moomin invasion. We also mop up on some games like Like a Dragon: Infinite Wealth and Penny’s Big Breakaway before Suriel shares details about the game he has been working on, Merchants of Rosewall. And we finish out the show by answering some reader questions.
Watch The Video Version:
Follow us on social media: Marcus Stewart (@MarcusStewart7), Kyle Hilliard (@KyleMHilliard), Charles Harte (@chuckduck365), Suriel Vazquez (@SurielVazquez)
The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app.
Matt Storm, the freelance audio editor for The Game Informer Show, edited this episode. Matt is an experienced podcast host and producer who’s been speaking into a microphone for over a decade. You should listen to Matt’s shows like the “Fun” And Games Podcast and Reignite, a BioWare-focused podcast.
The Game Informer Show – Podcast Timestamps:
00:00:00 – Intro
00:03:20 – Cover Story: No Rest for the Wicked
00:28:38 – Pacific Drive
00:40:03 – Snufkin: Melody of Moominvalley
00:48:20 – WWE 2K24 Review
01:02:06 – Like a Dragon: Infinite Wealth
01:12:17 – Penny’s Big Breakaway
01:16:11 – The Outlast Trials
01:22:51 – Housekeeping and Listener Questions
01:44:52 – The Lunch Break: Like A Dance Break but with Lunch (Working Title)