<p><img loading=”lazy” src=”https://www.gameinformer.com/sites/default/files/styles/body_default/public/2024/04/02/fcdd4e07/huntress_.jpg” width=”800″ height=”450″ alt=”” typeof=”foaf:Image” class=”image-style-body-default” /></p>
<p>MechWarrior is a video game series that has been going strong since 1989, and was even a tabletop wargame before that. Clans, however, is the first time in a long time the video games have leaned into the universe’s fiction in a big way. The single-player (or cooperative) campaign features a full narrative complete with cutscenes and characters, which is quite different from the recent entries which have primarily been focused on competitive online action.</p>
<p>Join Charles Harte and me as we take a look at gameplay for Clans, which is coming this year to consoles and PC.</p>
<iframe width=”560″ height=”315″ frameBorder=”0″ allow=”autoplay” allowfullscreen=”” frameborder=”0″ height=”360″ src=”https://www.youtube.com/embed/_8uioiGsAaU” width=”640″></iframe>
<p>Head over to <em>Game Informer’s </em><a href=”https://www.youtube.com/gameinformer” target=”_blank”>YouTube channel</a> for more previews, reviews, and discussions of new and upcoming games. Watch other episodes of <em>New Gameplay Today</em> <a href=”https://www.gameinformer.com/ngt” target=”_blank”>right here.</a></p>