<p><img loading=”lazy” src=”https://www.gameinformer.com/sites/default/files/styles/body_default/public/2024/01/16/10b63236/fp2_screenshot_1.jpg” width=”800″ height=”450″ alt=”Frostpunk 2 delayed” typeof=”foaf:Image” class=”image-style-body-default” /></p>
<p>Frostpunk 2 has been delayed. Originally slated to launch next month on July 25, the upcoming narrative-driven city-builder is now arriving on September 20.</p>
<p>Developer 11 Bit Studios sates that following a recent beta, the team wants to take extra time addressing feedback to ensure the best possible experience. In a press release, design director Jakub Stokalski and art director Lukasz Juszczyk issued the following statement:</p>
<p>“Based on the surveys we received after playing Beta, the average rating you gave us was 8 out of 10. We’re super grateful for that! At the same time, it was only a small slice of a work-in-progress, still-growing game. While our backlog is plentiful, it was an opportunity for us to listen to what you enjoyed, and what didn’t quite land yet”. </p>
<p>“This allowed us to prioritise things better, and bring upfront the features and modifications we were already working on. But we also realised that to guarantee the best possible experience on launch, we need more time to finish the development of Frostpunk 2. That’s why we made the difficult decision to postpone its release to September 20th, 2024”.</p>
<p>11 Bit States that it plans to work on new additions to existing game mechanics and improve the UI and UX, among other things. </p>
<p>Frostpunk 2 will launch first for PC on September 20. PlayStation 5 and Xbox Series X/S versions are planned to arrive later. We recently played the game, and you can read our extensive preview <a href=”https://www.gameinformer.com/preview/2024/05/27/breaking-the-ice”>here</a>. </p>