On this week’s episode of The Game Informer Show, we discuss a handful of the games we’ve been digging recently, including Biomutant, The Legend of Zelda: Breath of the Wild, Knockout City, and Portal Reloaded. We close the show by interviewing Arkane Studios’ game director Dinga Bakaba (@DBakaba) and art director Sébastien Mitton (@mitmitman) about their newest project Deathloop and why they didn’t just make another Dishonored.
It’s a full show, but we make time for another round of fantastic community emails. So please join Brian Shea (@BrianPShea), Marcus Stewart (@MarcusStewart7), Alex Stadnik (@Studnik76), Blake Hester (@metallicaisrad), and Ben Reeves (@Benjaminreeves) for a new wild and ever-entertaining episode!
Thanks for listening! Please make sure to leave feedback below and share the episode if you enjoyed it. You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show!
Our thanks to The Rapture Twins for The Game Informer Show’s intro song. You can hear more of their music on their website.
To jump to a particular point in the discussion, check out the time stamps below.
00:00:00 – Introduction
00:02:46 – Biomutant
00:20:12 – The Legend of Zelda: Breath of the Wild
00:21:58 – Knockout City
00:34:17 – Portal Reloaded
00:37:43 – Community Emails
01:19:18- Dinga Bakaba and Sébastien Mitton Interview